© Copyright Tom Fairnie 2011
Bezier Curves:
Uses de-casteljau table to reproduces multiple bezier curves
which are each conjoined together as one whole curve. Has
an object that runs along the curve which is affected by
basic speed equations and gravity.
Surface deformation:
Forces surface deformation through the use of mathematical
equations. These being kinetic energy, potential energy and
Hooke’s law. These are affected by objects falling onto the
surface with its weight and speed of fall affecting the
deformation of which the surface takes.
Mathematical
PS2
Games
BHL
Breakout
Graphical
Work Archive