© Copyright Tom Fairnie 2011 Bounty Hunter League (Group project): Work produced in a group of 10 consiting of artists, managers and programmers. Split screen multiplayer game with the objective to get the largest amount of points by collecting an object randomly placed around the level. Once the object has been collected the level will rotate and the object is reset. The winner is the first person to 500 points (the longer the object is in the level the more amount of points it has). Users can use weapons to slow down their opponents. The game is intended to be played with a controller. I personally produced the objectives position and scoring setup, in game ui, weapon effects and level rotation and win states.